November 16, 2015

Mafia Games Monday (MGM) – No Code Knowledge? Try This!

So a while back, I posted about how valuable developers are being part of the ownership of a game here and mentioned the following: “Well, what if you’re not really understanding code? What should you do then?”

What you should do? Talk to someone who does! Ok, this blog post is over.

That’s all for now, until next time… ok, I have more to this.

If you’re not really understanding code, you can do a number of different things:

  1. “Map” where your files are going and/or being accessed – this is the first suggestion that I made on my organizing files post here). If you can map this out, you can then get an idea of what all is being accessed, and from there, it’ll be much easier for you to describe to someone what is going on.
  2. Have a developer provide a walk-through – a walk-through is essentially having an experienced developer walk you through point number one to show you what all is being accessed, what tables are being affected, and maybe also give you some insights about what the code means! (you can always contact me to do this 🙂 )
  3. Hire developers throughout the life of your game to do the coding – I leave this as the last point as it is fairly obvious. If you can’t do something, find someone who can and will do it right. Maybe even have this developer walk-through the code that they made and explain it to you!

Being eager to learn is important in this field, so regardless of whatever route you decide, be ready to learn. Without being open to learning new things, your game will not last long.

That’s all for now, until next time…keep that tech gear ticking.

~Goliath7470